Saturday, July 16, 2011

Video Games in the future A gamer Plea

With video game technology advances so quickly and so far from where it started, you can not avoid the idea where it's going to entertain go from here. After all, is part of a larger creative process and we want our writings even help a little small. One of the earliest video games that we can remember is Commodore's "Pong." But never have we think the industry would have reached the point where it is today. One thing is for sure and that is the gaming drives full speed ahead.

Today we fantasize a little, to see where our imagination and desires would take us.
The following offers some suggestions as to what are called less than did a little thing, "impossible".

We are a little bit with the "Sun Glasses game" idea is fascinating. Wearing a pair of dark sunglasses and implemented with the technology of Nintendo's "Wii" system, we could literally watch a game instead of right before our eyes and then interact with him with a device about the size of a pin. Since this is not exactly a new idea, we are curious to see what this will develop from the University of South Australia "ARQuake 'project1 - a springboard for this type of play to develop the safe in the near future.

Another cool idea would we look like breaking in the gaming industry is the ability to talk to characters in a game. Some games allow players to textually speak to game characters already, but we would like to see this pushed a little further. We want to be able to verbally interact with characters: ask questions joke, to warn and to speak with them, as if we were speaking to another human being. And we love to hear these characters would speak again! It is the ultimate artificial intelligence opportunity and although it would probably take years before this technology are widely available would, we are sure that it would be a success.

The Next Generation could play: Will we ever be to the point where we can play in a simulated environment, as the characters get into Star Trek? Virtual reality is close, but the reality of the simulation is the moment we left we put on the stupid statements goggles and gloves. To work for the simulation of this kind, it has so little to be a barrier between players and the game as possible. We do not want to know what I just think we are in a game, we feel that we are in a game, and want to be honest, we know not to go anywhere to do outside our home.

The television or computer screen is enough now, but in the future, we want to go with the elements, the games of the wonder that it is now to be surrounded. We want to go, our caves or bedroom into a virtual foreign ship or simulated jungle transform. In short, we want a new world.

A potential obstacle to bringing this fantasy into our living rooms is public acceptance. Would the public be prepared for such a high level of entertainment? And the public could handle it? Immediately after Nintendo's Wii release, customers were willing to complain that they wanted their old controller back! As with any new development, it will certainly be unintended consequences, and although we are gung-ho for this kind of progress, we also share concerns about the impact on an audience that would not be "practically ready."

As a result, we can certainly imagine, introduced a couple of laws that restricted the use of our fantasy games. We already have some laws adopted under the same conditions now and in our opinion, this is a good thing. The last thing we want in the gaming encounter injury - especially if we try to enjoy virtual entertainment!

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